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whyemmdee

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A member registered Dec 13, 2017

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Recent community posts

Hiya, I've had a lot of success with this board so far so I'm continuing to update this thread with people we're looking for. Looking forward to hearing from you.

I've updated this thread with more details and updates with what we're currently looking for.

(7 edits)


Here's a short .gif of near the start of our game's alpha.


Hi, 

We're looking for someone to do one (or more) of the following: making 3D assets in collaboration with another modeler, making 2D assets/illustrations and UI design. If you have some other interesting development skills, that's cool too, feel free to reach out as well. Right now we're working on an isometric noir detective RPG. Here's a short pitch for the demo we're currently working on for our game called Weirds Eye:

The setting is an alternate 1950s history shaped by the very real influence of the supernatural. You play Paixley, once a member of Howard Carter’s famous expedition to discover the tomb of Tutankhamun, now a private investigator who specializes in the supernatural (‘Weirds’). For the vibe, imagine Raymond Chandler's The Big Sleep meets the X-Files. Operating out of New Seattle, Paixley returns to their office to find a taped off crime scene – impossibly, they themselves appear to be the murder victim. This is the first ‘case’ and constitutes the scope of the planned demo. Down the line, the plan is to have multiple cases loosely related by an overarching conspiracy narrative that directly involves Paixley – and the discovery made in Egypt all those years ago.

About us:
Recently we released a pre-alpha test and have gotten a lot of positive feedback (and which we can share to those interested in the project). We're well on our way to get this functioning and playable. If you've ever played Disco Elysium, we've been told it's very similar to that. Right now our plan is to finish the first 'case' of this game to completion with some cool core features, with the hope to finish it by the end of August. After that, our team (writer, catch-all developer, musician, 3D modeler) wants to get together and decide if we want to continue this project (and make it a ''thing'') or otherwise tackle on a new project, likely another RPG of sorts. As we're all new to indie video game development, for most of us it's a learning process as we get a handle on things and get our bearings and experience.

Right now it's just a hobby project and we're honestly not that big on deadlines, but we're fairly motivated each in our own right and we like working together and channeling our creativity. If you have any interest in this, feel free to add me on my discord handle YMD#8929 or send me a message at yourmagicksdenied at gmail dot com.

Just to be clear: there is no financial incentive as of this time, we're just wanting to put out a quality game to start with and see where that takes us, but we'd like to work together on future projects as well on, preferably, a long-term basis.